![]() It is highly recommended that, once you are consistently able to hit your targets, to try to hit multiple entities in quick succession so that you can get a multiplier.Įntities An asterisk (*) determines the rough estimate of gained "juice". If you fall down, try to go to the ground to replenish your juice meter and/or take a break. If you do not release, the juice meter will run out and you will fall down. See the sections below for more information. Note that some enemies are not meant to be hit until you are sufficiently equipped to do so. During this state, your "juice meter" depletes at a fast rate and you must release the screen once you are confident that you can hit the target. If you tap the screen of your device while playing, you will enter a slow motion state. The "push style" functions similarly to the "pull style", but the player must drag the finger to the general direction of the target instead of the opposite direction. The player must drag in the direction opposite to his/her target, then release. There are two types of controls, which can be changed in the settings.
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